May, 2007


30
May 07

Justin.tv Launches Lifecasting Network With iJustine


Justin.tv has just launched their new lifecasting network. Previously they only had one live stream which focused on Justin.tv founder Justin Kan, but today they announced the first new channel, iJustine, featuring video blogger Justine Ezarik who is based out of Pittsburgh, PA. On April 18th, Justine took over Justin.tv for 24 hours as a trial run, now she’ll be streaming her life 24/7.

Justin.tv also launched an officecam channel, streaming the Justin.tv offices 24/7. They plan on introducing a new show each week for the next eight weeks.

Photo credit: Scott Beale/Laughing Squid


28
May 07

One shipping bill for the books

An interesting glitch broke news of all things on digg.com. The glitch is in the left side under the price “$189.99″, you will see a 3 business Day Shipping for $99,999.00. I have no idea if it was a glitch by newegg, or if it was a coding issue. However what ever it was it was funny.
via: digg


27
May 07

First official JOHN RAMBO teaser trailer

[youtube=http://www.youtube.com/watch?v=Rx6i090FGzQ]

This is one of those things that has no story just watch, Because Rambo is back!
This will be out in 2008


27
May 07

Crysis DX9 and DX10 Comparison


If you’ve been anxious to see the difference between DirectX 9 and DirectX 10, we don’t really blame you. The tech demos have been great, but they don’t really show us what is “live” gameplay…at least not in a way we can double-check. But now, there are some videos of some real-world differences in Crysis.

Two HD videos were released from the guys over at Crytek, illustrating two different areas of actual gameplay inside the hotly anticipated title. Each of these videos has two versions in it – the DX9 version and the DX10 version, so you can make an easy comparison.

The differences aren’t exactly a reason to buy the game, or Vista for that matter. The DX9 code path is still one of the most attractive games I’ve seen – but DX10 does have quite a few improvements. You can really see the particle effects and volumetric lighting, providing an almost cinematic experience to the DX10 version. In comparison, the DX9 version looks like you’re playing with the gamma cranked and detail way down.

Each video is only about 50MB, so there’s little reason not to grab them. If you’d like to take a look yourself, here are the links:


27
May 07

When Bike Locks Go Wild

Dustin Sacks recently came across this crazy bike & bike lock installation in Vancouver. Notice, however that only one lock is being used for the bike rack.

via » Boing Boing

photo credit: Dustin Sacks



25
May 07

HL2: Orange Box delayed on PS3?

Art by: William Shank, aka Adimaska

IGN recently managed to get a preview of Half-Life 2: Episode 2 and came back with some interesting news, which may or may not be true.

While they obviously reported that they loved the game and that Valve were doing the usually excellent job of continuing the adventures of everybody’s favourite crowbar wielding mute, they had some less impressive news regarding the PS3 release;

“All that remains now is the long wait for October when Half-Life 2: Orange Box (hopefully) sees release on PC and 360. For PS3 owners, the wait will be even longer and possibly into 2008.”

Kotaku soon picked up on the story and contacted Doug Lombardi of Valve to confirm IGN’s bombshell.

“I’m not sure why the IGN guys have that listed. Right now, we’re targeting early October for release of The Orange Box on all three platforms – PS3, PC, and 360,” Doug Lombardi told reporters.

We’re taking that news with a pinch of salt though because, while Valve is known for its top-quality games, its reputation for keeping to release dates isn’t so good.